Project: Lighthouse



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Development Info

Role: Level Designer, Quest Logic Programmer

Tools Used: Unreal Engine 5

Duration: 10/2/2022 - 10/13/2022

Team Size: 2

Platform: Windows 10


Project Description

      This is the final project for my level design class. This demo has three levels:

      1. Overworld

project imageDesign 1
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project imageOverworld 1
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      2. Storage room

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      3. Lighthouse.

project imageLighthouse Exterior 1
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project imageLighthouse Interior 1
project imageLighthouse Interior 2

      The player needs to help the old lighthouse keeper navigate around this tropical island and search for a new light bulb(in the storage room) to replace the broken one on top of the lighthouse.(Check out the video for a complete walkthrough)


What I learned

  • How to use UE5 for world building
  • How to use UE5 blueprint
  • Level design principles
  • How to utilize those level design principles to enhance player experience
  • Relationship between architectural design in real world and level design in game

Project Source

      If you are interested, you can find all the detailed implementations using the button below! (Sorry about the size of the zip file. After all, this is an Unreal project.)